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Escapism is mental diversion by means of entertainment or recreation, as an "escape" from the perceived unpleasant aspects of daily stress. It can also be used as a term to define the actions people take to try to help relieve feelings of depression or general sadness. Some believe that this diversion is more inherent in today's urban, technological existence because it de facto removes people from their biologically normal natures. Entire industries have sprung up to foster a growing tendency of people to remove themselves from the rigors of daily life. Principal amongst these are fiction literature, music, sports, films, television, roleplaying games, pornography, religion, recreational drugs, the internet and computer games. Many activities that are normal parts of a healthy existence (e.g., eating, exercise, sexual activity) can also become avenues of escapism when taken to extreme. In the context of being taken to an extreme, the word "escapism" carries a negative connotation, suggesting that escapists are unhappy, with an inability or unwillingness to connect meaningfully with the world. However, there are some who challenge the idea that escapism is fundamentally and exclusively negative. For instance, J.R.R. Tolkien, responding to the Anglo-Saxon academic debate on escapism in the 1930s, wrote in his essay "On Fairy-Stories" that escapism had an element of emancipation in its attempt to figure a different reality. His friend C. S. Lewis was also fond of humorously remarking that the usual enemies of escape were jailers.
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